It’s a plastic world - English from It’s a plastic world on Vimeo.

It’s everywhere. We need and want it. We find it in places where we wouldn’t expect it. A world without plastic is inconceivable. But do we know the consequences of our self-indulgent plastic consumption? This film shows various problems associated with plastic and looks at possible solutions.

The making of: vimeo.com/100698319
For more information visit itsaplasticworld.com
More detailed report on behance.net/gallery/18363997/Its-a-plastic-world
Follow us on Facebook: facebook.com/itsaplasticworld

Many thanks for joining my survey: de.surveymonkey.com/s/KYYNJXJ

Other languages will follow soon!!
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Credits

Production: Andreas Tanner (andix.ch)
Music and Sound Design: Alexander Rösch (facebook.com/darklobster)
English Voice: Thomas Lüthi
Webdesign: Malte Vollmerhausen

Elements of Design from matt greenwood on Vimeo.

Animation & Design - Matt Greenwood - mattgreenwood.tv
Music by Proem - proemland.com

04 Trailer from Jonathan Schiefer on Vimeo.

This is ALGORITHM’s trailer for the August 1 release.

Susan Kare, Iconographer (EG8) from EG Conference on Vimeo.

May: 2014, Susan Kare walks us through some key points regarding the design of icons and symbols. Kare is an artist and designer and pioneer of pixel art; she created many of the graphical interface elements for the original Apple Macintosh in the 1980s as a key member of the Mac software design team, and continued to work as Creative Director at NeXT for Steve Jobs.

The External World from David OReilly on Vimeo.

A boy learns to play the piano.
**Soundtrack available here- cathead.bandcamp.com/album/the-external-world-ost ***

Winner of Stuff.
World premiere at the 67th Venice Film Festival
US premiere at Sundance 2011

twitter.com/davidoreilly
theexternalworld.com/info
davidoreilly.com

Bret Victor - The Future of Programming from Bret Victor on Vimeo.

For references and more information, see worrydream.com/dbx

Presented at Dropbox’s DBX conference on July 9, 2013.

Bret Victor — worrydream.com

Seeing Spaces from Bret Victor on Vimeo.

What if we designed a new kind of “maker space” — a space that isn’t just for putting pieces together, but also for seeing and understanding a project’s behavior in powerful ways?

- seeing inside
- seeing across time
- seeing across possibilities

"I think people need to work in a space that moves them away from the kinds of non-scientific thinking that you do when you can’t see what you’re doing — moves them away from blindly following recipes, from superstitions and rules of thumb — and moves them towards deeply understanding what they’re doing, inventing new things, discovering new things, contributing back to the global pool of human knowledge."

Presented at the EG conference on May 2, 2014.
Art by David Hellman.

Bret Victor — worrydream.com

PROJECT 2501 : HOMAGE TO GHOST IN THE SHELL from Ash Thorp on Vimeo.

gits2501.com

A respectful homage to Shirow Masamune’s manga and Mamoru Oshii’s seminal film “Ghost in the Shell”, this is a modernized direction that still tries to stays true to the original creator’s vision. What started as a photo tribute directed by Ash Thorp and Tim Tadder (photography), soon became a worldwide collaboration of more than 20 artists from around the world, with each and everyone coming together to help breath life into the project, resulting in the artistic interpretation you see below.

For a film that was a comment on the uber-connected society of the future, Project 2501 ended up being itself an example of how this collaborative group of creatives are so connected ourselves. Many of us never met beyond the communications provided by the vast and infinite net, but still came together to make the ultimate tribute to “Ghost in the Shell”.
Everyone of us wanted the opportunity to pay homage to a ground-breaking film that gave us so much.

We sincerely hope you enjoy our effort to capture the energy and beauty of the original film’s title sequence.

THE TEAM:

Ash thorp - Director / Producer / CG Artist
Anthony Scott Burns - CG Artist
Chris Ford - CG Artist
Colin Thomas - CG Artist
Filipe Carvalho - Art Director / Designer
Franck Deron -  Editor
Furio Tedeschi - 3d lead / CG Artist
Gavriil Klimov - CG Artist
Hanno Hagedorn - CG Artist
Kevin Kwok - Web builder
Maciej Kuciara - CG Artist
Michal Misinski - CG Artist / Compositor
Milton Fernandes - CG Artist
Simon Jones - CG Artist - Simulation Artist
Vaughan Ling - CG Artist
Valentin Sorokin - CG Artist
Wedge & Lever - Poster Designer

POLAND CREW

Juice Studios
Adam Tunikowski - Additional Compositing Artist
Aleksandra Rafalksa - Animation
Jaroslaw Handrysik - Additional rendering artist
Kuba Pietrzak - Sound Design
Michal Misinski - Supervisior
Piotr Bialousz - Additional CG Artist
Tomasz Dyrdula - CG Artist

SAN DIEGO CREW

Tim Tadder - Photographer
Dahlia Snyder - Shoot Producer
Mark Peery - Tim Tadder Assistant
Taylor Abeel - Tim Tadder Assistant
Kevin Joelson - Behind the Scenes Photography
Rebecca Joelson - Behind the Scenes Photography
Natalie Bohlin - Hair and Makeup Artist
Christine “IDiivil” Adams - Talent

SINGAPORE CREW

Fizah Rahim - Photographer 
Rezaliando - Photographer 

SPECIAL THANKS

Our Family and Friends
Bahi JD - Advisor
Kaz Oomori - Cultural Design Consultant
Ryan Hawkins - Additional 3D modeling
Tomasz Dyrdula - CG Artist
Vitaly Bulgarov - 3D asset contributor

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